Coachman
Shotgun
Description
The Coachman is a weapon manufactured by Laredo. It is a double-barreled shotgun that excels at delivering big damage quickly, but suffers from a long reload every two shots. This high per-shot damage and slow rate of fire make it a very ammo-efficient firearm.
Mods 7
- Short Barrel [00129F42]: Increases Aim Down Sight speed at the cost of Accuracy and Recoil Control.
- Tactical Stock [0013381D]: Lighter stock for quicker Aim Down Sights speed and better Stability.
- High Powered [00133A72]: Increases the weapon’s damage (and mass).
- High Velocity [00133A74]: Internal module that increases accuracy and range.
- Laser Sight [001F0A2C]: Laser Sight attachment to help with target acquisition and increase Accuracy.
- EM-Charged Shot [001285F1]: EM-charged ballistic rounds, typically non-lethal.
- Flechette Rounds [001285F2]: Multiple razor-edged rounds that slice through unarmed targets and cause a bleeding effect.
- Hornet Nest [001230F4]: Explosive rounds explode downwards into a cluster of mini-explosions.
- Slug Shots [001285F0]: Single, large projectiles that can be fired much further and do vastly more damage.
- Choke [00132C55]: Muzzle device specially designed to reduce shotgun spread.
- Compensator [00133A85]: Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy.
- Muzzle Brake [0014629D]: Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy.
- Suppressor [00245FB7]: Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range.
- Iron Sights [00245FAE]: Standard issue iron sights.
- Reflex Sight [00132C43]: Reflex sights for quicker target acquisition and visibility.
- Semi-Automatic [001341F9]: Receiver that fires once per trigger pull.
Console Commands
Using Console Commands will disable achievements in Starfield. Use at your own discretion. No judgement from us. [value] represents a numerical value, entered without the brackets.
Grant this item
player.additem 0026D96B [value]
Add Mods to Weapon
To add a mod to a weapon, first throw the weapon on the ground. Then open the console commands and click on the item. This will give you the item's [ref_id]. The relevant [mod_id]s can be found in the Mods section of this page.
[ref_id].amod [mod_id]