Maelstrom
Rifle
Description
The Maelstrom is a semi-automatic rifle.
Mods 7
- Long Barrel [0014AFD8]: Increases Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed.
- Standard Barrel [0010BCD9]: Standard issue barrel.
- Tactical Grip [00133A80]: A lighter grip that increases Aim Down Sight speed, Reload speed, and Stability.
- Hair Trigger [00245FAB]: Installs a lighter trigger pull for increased Fire Rate.
- High Powered [00133A72]: Increases the weapon’s damage (and mass).
- High Velocity [00133A74]: Internal module that increases accuracy and range.
- Laser Sight [001F0A2C]: Laser Sight attachment to help with target acquisition and increase Accuracy.
- Armor-Piercing Rounds [002BDD72]: More powerful casing can penetrate even the sturdiest armors.
- Drum Magazine [001230C6]: Vastly increases Ammo Capacity at the cost of Aim Down Sights speed and Reload speed.
- Gut Buster Rounds [001230D8]: Nasty rounds that, upon firing into an enemy, explode out the back into a burst of shrapnel.
- Large Magazine [00132C4A]: Increases Ammo capacity at the cost of Aim Down Sight speed and Reload speed.
- Whitehot Rounds [002BDD73]: Chemically-tipped rounds that burn on contact.
- Compensator [00133A85]: Increases Stability and Hip-Fire accuracy at the cost of long-range Accuracy.
- Muzzle Brake [0014629D]: Increases long-range Accuracy and Stability at the cost of Hip-Fire Accuracy.
- Suppressor [00245FB7]: Vastly reduces acoustic intensity while increasing Accuracy at the cost of Range.
- Iron Sights [00245FAE]: Standard issue iron sights.
- Medium Scope [0012D04D]: Medium scope for 4x magnified view.
- Reflex Sight [00132C43]: Reflex sights for quicker target acquisition and visibility.
- Short Scope [001341E9]: Short scope for 2x magnified view.
- Fully Automatic [00133A91]: Receiver that fires continuously while the trigger is pulled.
- Semi-Automatic [001341F9]: Receiver that fires once per trigger pull.
Console Commands
Using Console Commands will disable achievements in Starfield. Use at your own discretion. No judgement from us. [value] represents a numerical value, entered without the brackets.
Grant this item
player.additem 002984DF [value]
Add Mods to Weapon
To add a mod to a weapon, first throw the weapon on the ground. Then open the console commands and click on the item. This will give you the item's [ref_id]. The relevant [mod_id]s can be found in the Mods section of this page.
[ref_id].amod [mod_id]