Terror Inflictor
Particle Beam Pistol
Phys
21
Engy
65
Ammo
Mag
12
Fire Rate
34
Range
36
Accuracy
71.7
Mass
2.8
Value
50095
Description
The Terror Inflictor is a unique variant of the Va’ruun Starshard available for purchase from The Trader.
Mods 7
Equipped Traits
- Demoralizing : Small chance to demoralize a target.
Equipped Mods
- Burst Fire [0012C5B3]: Receiver that fires 2 rounds per trigger pull.
- Long Barrel [0014AFD8]: Increases Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed.
- Overclocked [001230C2]: Increases Rate of Fire.
- Reflex Sight [00132C43]: Reflex sights for quicker target acquisition and visibility.
- Long Barrel [0014AFD8]: Increases Accuracy, Recoil Control, and Range at the cost of Aim Down Sight speed.
- Standard Barrel [0010BCD9]: Standard issue barrel.
- Amplifier [0013366E]: Amplifies power output, increasing damage.
- Overclocked [001230C2]: Increases Rate of Fire.
- Laser Sight [001F0A2C]: Laser Sight attachment to help with target acquisition and increase Accuracy.
- Recon Laser Sight [001341F0]: Marks enemies while Aiming, and greatly increases Accuracy.
- Annihilator Rounds [0012C81B]: Banned by almost every government, these rounds produce a disease-like effect that spread to any target that gets too close.
- Large Magazine [00132C4A]: Increases Ammo capacity at the cost of Aim Down Sight speed and Reload speed.
- Standard Magazine [00245FB3]: Standard issue magazine.
- Focal Lens [0012DF14]: Specialized lenses vastly increase accuracy.
- Focus Nozzle [0012DF15]: Increases Damage, Headshot Damage, and Range.
- Spread Nozzle : Changes shots to fire in a shotgun-like spread.
- Glow Sights [00132C44]: Iron sights with specialized capsules that glow in both day and night for increased visibility.
- Iron Sights [00245FAE]: Standard issue iron sights.
- Reflex Sight [00132C43]: Reflex sights for quicker target acquisition and visibility.
- Burst Fire [0012C5B3]: Receiver that fires 2 rounds per trigger pull.
- Semi-Automatic [001341F9]: Receiver that fires once per trigger pull.
Console Commands
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Add Mods to Weapon
To add a mod to a weapon, first throw the weapon on the ground. Then open the console commands and click on the item. This will give you the item's [ref_id]. The relevant [mod_id]s can be found in the Mods section of this page.
[ref_id].amod [mod_id]